Text mark-up is a very interesting tool, one which I thought would be boring to learn about, but I was pleasantly surprised. The way that the tags designate different parts of the text, right now to the different parts of language, reminds me of linguistic trees. One example of the usefulness of XML, written in … Continue reading Mark-Up on the Piers Plowman Electronic Archive
In these past five weeks, our consideration of literature (and what is "literary"), has been pushed to new and exciting frontiers. I, myself, have discovered a new appreciation for born-digital works, which themselves require computational processes to be read. The concept of digital storytelling is not new to any digital native, as even the early computer-desktop … Continue reading week v: reading & learning via e-lit
Keeping in the spirit of micro-form blogging, I'll be firing the following kernels of info tumblr-style: Tumblr is a ten-year-old #microblogging site that allows for users to post, comment, and share multimedia content. Users may also choose to "follow" each other's blogs, or search the site for topics of interest. #community #onlinefamily It seems to … Continue reading a quick tour of tumblr
Like all social networks, ello, the ad-free network that started out as a supposed "Facebook killer", came with a learning curve: one that many users simply were not willing to spend their time to overcome. I joined ello when it was invitation-only, however, the initial hype was short-lived, and I too abandoned it. But I am … Continue reading week iv: hello, ello!
Since we'll be trying out Scratch today in class, I thought I'd list a few games that I think are interesting. feminist hero is intriguing. I can't get very far because I'm lousy at platform games--can anyone finish it? A cute "serious" Scratch game on gender is Spectrum. Then there is Tintern Abbey First-Person Shooter … Continue reading Scratch games
I've noticed a lot of parallels between this week's readings and my supplementary study of N. Katherine Hayles' How We Think. As her title suggests, Hayles is interested in how technology has shaped our way of thought-- and further, how a new way of thinking is "coevolving", through cues from digital technologies, "with both sides of … Continue reading week iii: haptic literature and technogenesis
This took me by surprise. I'm not sure what I was expecting but this wasn't it. In some ways, it reminded me of Wes Anderson's work. The music mixed with the differing zooms of the words and the changing in tint, all of it reminded me of Moonrise Kingdom, although the content did not seem … Continue reading e-Lit vs. Interative games vs ‘online art’