After reading Johanna Drucker’s article, “Humanities Approach to Interface Theory,” it is evident that interface is important aspect of the computer design process. According to Drucker, interface is a concept that has only received attention in the last fifty years. Many people tend to think of an interface as “a thing, an entity, a fixed or determined structure that supports certain activities, tends to reify in the same way a book does in traditional description” (Drucker 8). Furthermore, Drucker argues a codex book is not a thing but a “structured set of codes that support or provoke an interpretation that is itself a performative “ (8).
Although Drucker focuses on the aspect of comic book design, there are many other examples of interface design. A very common and relatable interface is Apple’s iOS system and use of apps. Apple pioneered the use of GUI (graphical user interface) which has become mainstream with the release of the iPhone in 2009. As a result of apps, we are able to quickly and efficiently access information.
Do you think interfaces have improved the computer design process? What are some other examples of interfaces?