Proposal: Interactive Fiction & Narrative-Style Gaming

My idea started as a grand exploration of interactive literature and how it may be changing reading culture. Through my thought process, this idea stemmed into an even grander question multifaceted about gameplay and narrative. After careful consideration of my many research questions, I came to "Where is the line between game and interactive literature?" … Continue reading Proposal: Interactive Fiction & Narrative-Style Gaming

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post viii: linearity and long-form arguments

post viii: linearity and long-form arguments

(This is a backlogged post I found in my drafts, I figured Iย should post it,ย though it's off-topic, since our time together is coming to an end...) How can weย measure freedom, in all of its different iterations, over time? This question, one that The Knottedย Line attemptsย toย unpack, mustย take intoย accountย theย complex relationships and parallels between and among seemingly unrelated … Continue reading post viii: linearity and long-form arguments

proposal: ๐Ÿ”ฎthe digital witch and emoji sigil magic ๐Ÿ”ฎ

proposal: ๐Ÿ”ฎthe digital witch and emoji sigil magic ๐Ÿ”ฎ

Proposal The digital age has presented an ongoing struggle for dominance between pictorial and linguistic signifiers as the line between text and image becomes increasingly blurry. Emoji tend to straddle this line, due to their practical usability as symbols with semantic value and, at the same time, their status as signifiers of affect and emotion. … Continue reading proposal: ๐Ÿ”ฎthe digital witch and emoji sigil magic ๐Ÿ”ฎ